Wednesday, January 16, 2013
[Mini Review] JD's Take: The Long Earth (Terry Pratchett & Stephen Baxter)
I found the characters interesting, the story engaging, the scope of the exploration satisfying, and the book a whole... unfinished. It suffers badly from being the first in a series, so it's probably worth waiting for the next book to come out before picking it up.
Tuesday, January 15, 2013
[Nano Review] JD's Take: Red Shirts (John Scalzi)
Thanks Mr. Scalzi, you did me a solid there.
See? Just like that. Anyway, the book ends about 2/3 the way through the book, but the afterwards will let you down slowly.
Monday, April 16, 2012
[Lisa's Take] Among Others by Jo Walton
Among Others, though... what do you even label it? The back-cover blurb doesn’t do it any sort of justice – a girl at boarding school who can talk to faeries? Really? No. That’s not what it is. It is an ode to science fiction and fantasy literature. It is a commentary on the resilience of youth, and the ways in which young people should not be dismissed. It is a discussion of the strength of women, and a firm statement that flies in the face of the “beautiful princess needs a prince charming to rescue her” trope. It is a frank look at budding sexuality. It is real, it is good, and it should be required reading for every geeky teenage girl from age 13-21.
I don’t know what else I can say except to say how much I admire Jo Walton for writing and publishing this work of art – it is exactly the sort of literature we need at a time when it feels like there is an active push from certain governmental parties to belittle women, our strength, our capability, and our ability to govern ourselves, mind and body. Maybe I’m letting current events color my reading too much, but I feel that Among Others couldn’t have come at a more perfect time.
It occurs to me that talking about feminism and politics doesn’t paint Among Others as the most enjoyable read; but that’s part of the magic. For all of the Big Ideas that it covers, it is still a delight to consume. Anyone who has been reading sci-fi and fantasy since childhood will chuckle their way through this book, elated by a character who is discovering the same books the reader enjoyed when they first started braving the literary genre. Weighty Issues aside, Among Others has excellent pacing, lovable characters, and a fantastic story.
Ignore the silly cover, ignore my rambling – Among Others was nominated for a Hugo for a reason. Go read it now, in one sitting if you can manage it.
Tuesday, March 13, 2012
[Lisa's Take] Seed - Rob Ziegler
The setting is near-future post-apoc; some unnamed disaster has left huge portions of the country a barren desert, entirely unable to be cultivated. A corporation called Satori reigns supreme, handing out their genetically modified seeds, which are the only plants that can grow in the barren climate. The story follows two sets of characters: poor drifters working their way across the mid-west, trying to survive; and several makers within Satori who are responsible for making the seed, and who are also experimenting on the population.
The best word I can come up with to describe Seed is “stark.” It is a dusty, bleak story with strong characters, surprising betrayals, and a truly weird and original sci-fi-esque streak of living buildings. I can’t say I enjoyed the read… it was a little too depressing and desolate to truly enjoy. I did find the book compelling, however, and filled with extremely interesting concepts. I loved learning more about the world and characters, it just left me a little heart-achy.
I’d definitely recommend Seed, just know that you’re not getting into a shiny happy book. Well written and moving: yes. Idyllic happy ending: less so.
Tuesday, February 21, 2012
[Lisa’s Take] Ender’s Game by Orson Scott Card
It was the first book that I finished, turned over, and immediately restarted.
After my second read-through, I think I managed to go about a month Ender-free. Then I read it again. The cycle repeated over the next 5 years; I read that book 13 times between 8th grade and my freshman year of college. When Ender’s Shadow came out, I read Shadow and then sat the two books side by side and read them in tandem to see how the pieces fit together. At some point I tried to read the other sequels but never got into them; I just kept reading Ender’s Game over and over.
Being busy with class finally broke off my frequent re-reads, and then suddenly it was 10 years later. Saturday night I sat in my living room chatting with friends and out of the blue it came to me that I hadn’t read Ender’s Game in a full ten years.
Sunday morning I got up and immediately pulled my favorite old copy off the shelf. It is easily my most-loved book; the edges of the pages are soft as velvet, and the corners are completely worn away (making each page look like paper out of Battlestar Galactica). I curled up with coffee and brunch, and I didn’t look up until 2 hours later. As always, I made it to page 120 (Locke and Demosthenes) before I was jolted out of my reverie; that chapter has always broken up the flow of the narrative for me. I think on my first read-through it took me longer to get through that one chapter than it did the rest of the book combined. I picked the book back up Monday morning and finished the remaining 200-odd pages on the plane to Baton Rouge.
This is hardly a real review – surely the fact that I’ve read Ender’s Game 14 times, and the fact that it is one of the most renowned pieces of science fiction out there should stand as reason enough that I think it’s fantastic and worth reading. I did, however, want to get some thoughts about it written down now that I’ve read it with an adult perspective.
First and foremost – in 15 years, I have never before taken the time to read the introduction to Ender’s Game. I wasn’t interested the first time I read the book, and then every subsequent re-read I was too eager to get into the story to stop and read the introduction. This time I read it and was pretty entertained – I had no idea that Card was so inspired by Asimov’s Foundation Trilogy. He comes across as a bit arrogant at times, but it was an intriguing glimpse into his mind and motives.
My second observation was how much more I was engaged by the adult-exchanges at the beginning of each chapter (between Graff, Anderson, and whomever else). When I was a kid the exchanges just seemed sinister; as an adult I found humor (and sometimes wistfulness) that I had never detected before. I was also much more attuned to Graff’s state of mind throughout the book – I had never before noticed his weigh/stress issues and never really understood the legal repercussions of his actions.
The last big difference between this read-through and when I was younger was how much more I questioned the skills, intelligence, and capability of the children in the book. When I was 13 I was very nearly of an age with them, so it did not seem at all out of the ordinary that they spoke and acted like adults (as I perceived myself to do at that age). The mindset stuck with me through all my subsequent re-reads. This time, looking on it with a critical eye, I found myself more doubtful and skeptical as I compared them to children in my life – my 6-year-old twin sisters, or JD’s 8-year-old nephew. In some ways I still found the childrens’ depictions realistic; especially their energy and sponge-like minds, and also their cruelty. But every time I tried to frame their focus and intellect in line with “would my very precocious sister ever manage that?” I found myself answering no. It was interesting what a difference 15 years can make in my mindset.
If you read and loved Ender’s Game as a kid, I definitely recommend giving it another read as an adult. Of course if you have never read it – shame on you; you need to remedy that right this minute.
Thursday, February 09, 2012
[Lisa’s Take] The Void Trilogy (Peter F. Hamilton)
It’s no secret that I’m a fan of literature that can be classified as “massively multi-genre.” Tad Williams and China Mieville are high of my list of favorite authors due to their ability to produce works that break out of the typical genre stereotypes. When I picked up The Dreaming Void, I was expecting good old-fashioned hard sci-fi, softened up with a bit of decent character development – you know, pretty much what I had come to expect when I read Hamilton’s Pandora Star and Judas Unchained.
My expectations were met for about a hundred pages. I was enjoying the story and the characters, and I was tickled pink to see a lot of familiar faces from his previous duology. I was finding the technology a little less accessible that that of Pandora’s Star; the story is sufficiently far in the future that technology has progressed to the point of “sufficiently advanced as to seem like magic.”
Then all of the sudden I started a new chapter and the book went from hard sci-fi to medieval fantasy.
I was… baffled, to say the least, but I greedily enjoyed the change of pace, expecting it to be a one-off occurrence. It wasn’t. With increasing frequency you start to get glimpses into the fantasy-esque world inside the void, and see how that ties in with the sci-fi world outside. I loved the juxtaposition, and honestly felt myself more attached to most of the void characters than anyone outside. At the end of the second book I was literally choking and crying on the plane. I’ve never read a sci-fi classified book that moved me so much.
I can’t recommend these books enough for fans of either sci-fi or fantasy. If you’ve never dabbled in sci-fi as a genre this might be an ambitious start, but anyone who enjoys the genre (or wants to be convinced that the genre can be enjoyable) would be well served by picking up the Void Trilogy. My books for the rest of the year are going to be hard-pressed to live up to such an excellent start.
Wednesday, April 07, 2010
JD's Take: The Windup Girl (Paulo Bacigalupi)
What impressed me most about the novel was the world building. That's a phrase that is usually reserved for fantastic planets circling distant stars, with unknowable aliens populating them and strange religions pulling the strings. I use it quite deliberately in that sense, even though the story is set in a nearish future version of Thailand. This Thailand is set in an Earth whose global economy was annihilated not so long ago by a sudden and drastic oil crisis, leading to each nation (or smaller entity) contracting in on itself and readjusting. Around that same time, advances in genetic engineering made it possible for powerful agricultural companies to release plagues into the wild designed to destroy food crops around the world. This made it possible to corner huge markets with custom engineered staple crops that were immune to the plagues and sterile. Against that background each country struggles to remain independent of the agricultural companies, to improve their generipping abilities to create new foods, to gather and maintain seed banks of precious plants that can no longer survive in the wild. Bacigalupi does a great job of extrapolating this world, subtly changing everything from transit to weaponry to cooking. This Thailand has lost nearly every source of plant food. There are only a couple kinds of tree that can resist the GE beetles roving the landscape and only a few crops that they've managed to keep ahead of the rapidly mutating plagues that blight the land.
The people of this novel live in a world that is alien to our own, but echoes with elements of the world we know. They live in the skeleton of our world, but in stark contrast to books of the post-apoc genre (a label that I would have great difficulty applying to this book despite the fact that it takes place after an apocalypse) they are learning to thrive in it. They engineer crops to stay one step ahead of the constantly mutating plagues, they engineer specialized animals to power factories where they produce the kink-springs that power everything from radios to motorcycles. They create police forces dedicated to stopping the spread of human-vector plagues at any cost, they create networks of methane pipes to heat homes, provide light, and cook. Their religions have mutated to match the challenges of their world, and these too feel alien and strangely familiar. It's a wonderful setting, one that surprises and grounds the reader in equal degree. By setting this book in Thailand, Bacigalupi makes the people seem exotic and surprising without being unknowable.
Moving away from the world, which I've already spent far too much time on! The characters are nuanced and interesting! They have resources that aren't immediately apparent, they grow and change and learn. They are well varied, and they all act consistent with their character. The story is interesting and unfolds in sometimes surprising ways, branching suddenly and changing the plans of everyone (and the expectations of the reader). It also defies genre. It is science fiction certainly, but with a fantastic element or two. Post-apoc without any of the conventions of that genre. Not urban fantasy despite being very urban and having fantasy elements. Not steampunk despite the propogation of spring-and-gear powered everything and methane lights. Go in with an open mind... this was an excellent read and I highly recommend it!
Friday, February 19, 2010
JD's Take: Makers (Cory Doctorow)
I really enjoyed much of Cory's prior work (Eastern Standard Tribe and One Comes to Town, One Leaves Town, and Little Brother are particularly enjoyable). He has a knack for writing near future science fiction that ignores the practical, he just throws around ideas about cool things and pretends that the world will go along with them. This leads to weird future worlds that are LIKE a future we could imagine, filled with references to current-era events and people, but are so fundamentally UNreal that they become belief-suspending micro-worlds for us to play in. It's like the opposite of Halting State. That style is very much in evidence, but it's so bogged down by soapboxing and hystrionics that it's just not any fun to read.
Full disclosure: I gave up on this one 350 out of 450 pages in. This... might be the first time I've ever read that much of a book and quit.
Tuesday, February 02, 2010
[Lisa’s Take] Pandora’s Star – Peter F. Hamilton
Dude. Seriously. Close to a thousand pages and you couldn’t write a damn ending to your book? Really? A cliffhanger is the best you could manage? Oh, and we need to have a little discussion about character names. In the first 50ish pages, you accidentally named 2 characters “Nigel.” One is a major player, and one is a little bit-character. I know this sort of thing happens in real life, but do me a favor and don’t confuse me while reading. On a related note, it would be fantastic if you could do a better job differentiating your characters and making them memorable. You had it down by the 2/3 mark of the book, but for at least 500 pages it was a struggle to figure out who was who. Oh, speaking of things you had down by the end of the book – good god could your chapter structure have BEEN more formulaic at the start? For hundreds of pages every single chapter started with a character-context-free, long-winded description of a technology or planet that went on for pages and pages before you finally remembered what was going on and reigned yourself in with a quiet little “ahem, where was I? Oh yeah, I was supposed to be talking about THIS character.” I know from the second half of the book that you can build worlds and environments incredibly well without going on tangential rants – why didn’t you apply that approach to the first half of the book?
*pant...pant... deeeeep breath*
Sorry. That got away from me a bit. I don’t know why anyone ever lets me rant.
Anyway, I obviously had quite a few gripes about Pandora’s Star but for all of that it was a fantastic read and I will absolutely be picking up the sequel. I loved Hamilton’s world building and his ideas about technology were incredibly cool. I was especially impressed by his investigation of body rejuvenation and the potential effects on marriage, friendship, and family. Maybe it’s just my lack of sci-fi reading for the past 10 years, but I also thought it was insightful to come up with a space exploration mechanism that made ships and shuttles obsolete. Like I said – still mulling over the book’s themes weeks later.
Bottom line: I think I’d classify Pandora’s Star as a staple of any sci-fi diet. Yes, it tweaked quite a few of my pet peeves, but it also managed to pretty much blow me away. Excellent.
Thursday, October 22, 2009
JD's Take: Foreigner Series [Books 1-3] (C. J. Cherryh)
First: the world. A human colony ship jumps into a distant galaxy and is promptly lost. It manages to find an inhabitable planet, builds a space station and eventually colonizes the planet thanks to a political rift between the pilots and the passengers. This planet has intelligent life already, a race called the Atevi who are tall, ebony skinned humanoids with golden eyes and a steam-engine level of technology. At first things go reasonably well, but what with one thing and another the ship leaves orbit in search of home (leaving the humans on-planet stranded) and war breaks out between the Atevi and the humans. The Atevi win quite handily and the humans frantically make a treaty that leaves them control of a large island off the mainland but nothing else. The treaty's basic idea is that a single human will live amongst the Atevi, learn their language, and act as a interpreter and diplomat to ensure the peace (he is called the Paidhi). In return, the humans will slowly release their technology to Atevi hands, in a way that is carefully calculated to not overturn the economic stability while still advancing their technology level to eventual parity. Fast forward 200 years and we meet Bren Cameron, the young new Paidhi and our protagonist.
These books aren't about things happening. In general, only two or three things happen in the entire book (and they aren't short books). They aren't about romance, as Bren is totally isolated from other humans and Atevi don't feel love. They aren't about action either. Though violence happens it is just as often off-screen as on. These are books about a smart and a good man trying to understand an alien psychology well enough that he can prevent the violence that always lurks just under the surface... a goal that often puts him at odds with his own species. This psychological understanding is primarily driven by an understanding of the Atevi language, and musings on the language fill a large portion on each book, along with explorations of the complicated political structures that make up Atevi society (which, because of their alien psychology, don't translate well into human thinking).
Reading this books is intellectually engaging, and you need to be prepared to actually think while you read. Previous description aside... they aren't boring books at all. Although very few big events happen in them (in fact, the goal is often simply to prevent big things from happening), there are small things happening all of the time. I think I could best describe reading these books as becoming wholly engrossed in a masterfully played game of chess. It becomes your world, and you spend as much time as you need to understand the implications of each move. As the game progresses, every motion ripples outwards and forward as pieces are moved into extravagantly complex arrangements... each piece protecting another, or blocking some gambit, or maneuvering for an attack. Your heartbeat speeds up every time a player picks up a piece, your shoulders tighten, your palms sweat... not because the move itself is explosive or surprising but because you can feel the game building to a crisis point and once the tension builds too far everything is going to tip and all of the structures are going to collapse. When the crisis finally comes, the casual observer might see very little to react to. A piece or two is taken... and the players continue to stare impassively at the board. But you, who are totally absorbed in the game see something else entirely. You see a power structure that shifted irretrievably. A mistake! Someone slipped, and his opponent moved to take advantage and now the tone of the board is completely shifted and it's all just careful mopping up from now on. Unless, of course, it wasn't a mistake at all...
And nobody who wasn't totally absorbed even noticed that anything happened. By the end of the game the board is totally changed. Someone will look at it and ask you "how did he win?" and you will shrug, unable to find the words. They will think "what a boring game", and in a sense they are right. Until you commit there is very little for you in the game, it is only in engrossing yourself that you see the drama and the excitement and the slow buildup of tension. Cherryh makes it easy for me to become engrossed... I imagine that is not true of everyone who picks up these books, and I imagine many people will walk away thinking "what a boring game".
So yeah. These are challenging books, they require you to think and to be willing to feel your heartbeat raise and your shoulders tense for five or six hundred pages. The writing is solid, but the first fifty pages will feel weird to you each time you pick one up. I'm not sure why, something in the way sentences are phrased perhaps, but the feeling always fades (at least for me). The Atevi, and the Atevi world, aren't all that different from humans and earth... it isn't world building on a grand and original scale. Rather, the focus is very much on understanding the way a similar but alien race thinks and reasons and lives. It's subtle and certainly not for everyone. I can only handle one of these books a year or so, and there are something like seven more waiting for me. This might actually be the only long series of books that I read more slowly than they are written, but I'm basically totally fine with that.
Friday, October 09, 2009
JD's Take: The Sheriff of Yrnameer: A Novel (Michael Rubens)
We enter the story in medea res with the main character Cole (think Han Solo being played by Space Quest's Roger Wilco) being dangled upside down and preparing to have his brain filled with the ravenous young of the collector his loan shark sent. He had just robbed a fellow smuggler who in turn had just robbed an adorable pair of dwarves. Who in turn had just robbed a casino. Sadly, that money was nowhere near enough. The creature dangling Cole is Kenneth, a Lovecraftian horror of an alien creature with a pleasant and soothing baritone voice that belays his natural inclination to lay eggs in people's brains and his unconscionable love of soap-opera style drama. One thing inevitably leads to another and we follow Cole across the galaxy with a ship stolen from his arch-rival and filled with smuggled freeze-dried orphans on a search for a Utopia. Adventures are had along the way, the way they so often are.
The plot is well-paced, but predictable... you will in no way be surprised by the character development arcs of any of the half-dozen characters who have them. Sadly too, some of the more interesting secondary characters are quite regrettably left to languish, narration-less, along the borders of the story. These are, of course, quibbles. Yes, it's a tad predictable but this story will have you flipping pages with complete disregard for work schedules or sane sleeping habits. The witty writing, inventive world, and flawed characters make it challenging to find that perfect break to set it down.
Is it as good as a book by the aforementioned giants? Not quite. It is fun, frantic and highly entertaining however; a page-turner that will make you wish Mr. Rubens would quit wasting his considerable talent on that no-good day job of writing for the Daily Show and focus on what's really important: expanding and improving the desperately under-served genre of humorous imaginative fiction. Pratchett won't be around forever and it's totally unfair of us to depend on A. Lee Martinez to see us through those dark days ahead. Verdict: absolutely pick up this book.
Saturday, September 19, 2009
[Lisa's Take] Otherland - Tad Williams
When it comes down to it, I wasn’t actually planning to do any sort of review of the Otherland books (in order: City of Golden Shadow, River of Blue Fire, Mountain of Black Glass, Sea of Silver Light). I read the first book 2 years ago, took off a year before reading book two, then took off another year before picking up book 3. Each book is so very thick and robust that I needed the reset time between stories. I fully intended to take another year long break between books 3 and 4, but found that I couldn’t focus on any of the books I tried to pick up after Mountain of Black Glass, so I gave in to the inevitable and finished it off.
Anyway, the scope and content of these books is so epic and ranging that I was going to wimp out on a review simply because there was SO MUCH content that I was daunted by trying to summarize anything. However, chatting about the story with JD the other night I realized that I had quite a lot to think about, so I figured I may as well put down a few thoughts. No plot summary or character recap, but allow me to ramble on some themes.
Thought the first: Otherland should be Required Reading for anyone who considers themselves and fantasy or sci-fi fan. The books are definitely a blending of the two genres, and they epitomize epic scifi/fantasy much in the way George R. R. Martin’s work epitomizes “hard” epic fantasy. The story in Otherland is enormous in scope and unbelievably imaginative. I often talk about books being multi-genre, but Otherland covers all of the ground between fantasy and science fiction and goes down several rabbit holes even further into their sub-genres. Tad Williams pretty much hits all of the bases.
Thought the second: pacing. How impressive is it to maintain acceptable pacing through 4 books that range from 600-1100 pages? It’s a feat in and of itself to tell that huge of a story and only very rarely have it drag. I will gripe a bit that each book was not a stand-alone package – the books had nice swells and lulls in action, but each one definitely ended on a cliff-hanger and the next book picked up right where it left off. A small gripe, but still something that irks me. That said, the last book still managed one of the more impressive resolutions that I’ve seen in a series. All of the loose ends were neatly tied off and resolved, but each in a believable fashion. It was not a stretch to see how each storyline was resolved, and none of the many, many resolutions seemed contrived.
Thought the third: characters. There are a LOT of characters in Otherland. If I were they type of person to re-read books, I’d re-read Otherland and keep a huge diagram of characters and how/when they meet other characters. Tad Williams does a very impressive job of making each character very memorable, in spite of such a large cast – even with year-long gaps between the books, I was always quickly reminded who was who. Even more impressively, all of the characters are realistic, flawed and individual. I can think of maybe 2 characters that seemed at all flat to me, which is quite good in a cast of 30ish. Williams also managed to create some characters that I truly despised, as well as using them on-screen without burning me out on having to deal with them. Additionally, he wrote one of the scariest mother-loving bad guys of all time.
Thought the fourth: relationships. Much as all of Williams’ characters were interesting and distinct, so were his character interactions and relationships. Everyone had very different chemistry, and he illustrated many of the different aspects and levels of love and hate. More than anything, I was impressed by how varied and nuanced the relationships in the core characters were, especially when everyone’s threads started crossing during the third book. My emotional string were definitely played like a harp. Rarely have I seen an epic work that developed its characters and relationships as carefully as its world.
Well. I guess I did have a lot to say – this ramble has gotten quite long! More of a discussion than a review, but whatever you call it I’m going to bring it to a close. Otherland is a spectacular set of books and you owe it to yourself to read all four if you are a fan of the fantasy/sci-gi genre!
Friday, August 14, 2009
[Lisa’s Take] The City & The City (China Mieville)
I have a viciously love-hate relationship with China Mieville (ok, that’s a lie – I have said relationship with his books, not with him personally, though the latter would be nice too). Perdido Street Station and The Scar top my list of “all time favorite books” and I can’t get enough of his amazing, subtle world building. But then on the other end of the spectrum are books like Un Lun Dun (meh) and King Rat (super-meh edging on loathing). I’m not sure where the disparity in my feelings is sourced (after all, Un Lun Dun and King Rat are extremely different books) but there it is.
Based on this background, you can imagine my surprise when I didn’t at all have a strong reaction to The City & The City. It was a good book with some interesting elements, but I didn’t love it. It had some shortcomings, but I didn’t hate it. Dammit, China, what am I supposed to think of our relationship now!?
The City & The City is set in more-or-less present day in a fictional country somewhere in eastern Europe. The story starts out reading like a detective novel, and then slowly introduces the concept that there’s something a bit odd about the setting – gradually a picture is painted that there are in fact two countries that exist on top of each other in space. The residents of each country are trained to “unsee” the elements of the sister country, and the border between the two places is enforced by a supernatural force known as Breach. The story follows Detective Tyador Borlu as he investigates a murder that takes him across country lines and gets him involved in all sorts of historical intrigue.
As always, what Mieville does best is build a world without explicitly calling attention to its weirdness. He tells the story from the point of view of someone who lives in that world – someone who takes in their surroundings, but doesn’t exclaim “Wow, Holy crap!” every time something strange happens… because to that character it’s not strange: it’s every-day. The City & The City was no exception to this excellent world-building approach, but the “real world” elements made the journey less fantastic than PSS or The Scar.
The characters were solid and real – flawed without being contrived. The story was interesting – starting small but expanding to examine some bigger issues. The ending was a bit predictable, but the plot turns throughout the story were surprising enough that I didn’t feel cheated. The whole narrative read very quickly, and left me pleased and satisfied.
So – good book. Not as good as some of my favorite Mieville work, but not as bad as some of my least favorite. Worth reading, especially if you want to give someone a gentle ramp-up to PSS and The Scar.
[Mini-review] Lisa’s Take: Zoe’s Tale (John Scalzi)
This is the first book by John Scalzi that I’ve ever picked up, and I grabbed it based solely upon the fact that it was in the running with Little Brother and The Graveyard Book for several YA-related fantasy awards. Surely such good company would imply a good yarn?
Absolutely, in this case. I read Zoe’s Tale in one day, practically in one sitting. It was certainly YA, but not overly so. The characters were fun and colorful, the history behind the book was rich, and the plot rushed along very satisfyingly. Most impressively: I didn’t realize that Zoe’s Tale was a re-telling of The Last Colony from a different perspective until the author told me so in the afterword. How freaking impressive is that?
I’ll keep this short since this is a mini-review: Zoe’s Tale is quite good, and it turned me on to Scalzi’s other work, which I proceeded to eat through in a matter of days. I’d suggest reading Zoe’s Tale last, rather than first, but his books are all stand on their own so it won’t hurt one way or the other. Great characterization (Zoe might be a little socially advanced for a 16-year-old, but it works), fun story, all around good times. Hooray!
Wednesday, August 05, 2009
[Sean's Summation] The Prefect (Alastair Reynolds)
The Prefect is set in Reynold's Revelation Space universe [0], complete with the complement of Demarchists, Conjoiners, Ultras, and his other usual factions and freaks. The novel takes place at the height of the Demarchy's power in the Glitter Band, a group of more than 10,000 space habitats orbiting the terrestrial planet Yellowstone (which is in turn circling around the star, Epislon Erandi). In the Glitter Band, the Demarchists have constructed an anarcho-capitalist utopia, powered by seriously far-out nanotech. The central characters are prefects, specialized police officers, charged with maintaining the machinery that allows the populace to vote -- and prevent the same populace from tampering with it. The plot of the novel forces the prefects through increasingly deeper and broader conspiracies, threatening the very existence of Glitter Band society.
There are obvious shades of current debates on liberty vs. the police power reflected in the story. The prefects are denied actual firearms, much like today's UK where most constables carry only truncheons. The billy-club, however, is replaced with semi-autonomous whiphounds that attack and defend using monofiliment and a limited AI. The gruesome, up-close-and-personal attention dished out by our primitive implements is preserved, however.
Throughout the book, Reynolds waxes philosophic with a purpose. Through the mirror of his universe, he critiques our current culture of safety over freedom in the face of threats to national security. When is it acceptable for the executive to disregard the wishes of the populace and the contract by which it governs? What evils can be committed in the name of the state and insurance of future safety at the cost of individual lives and freedoms? Is the benevolent tyrant preferable to the will of the mob?
Of course, any libertarian hack can write a story like that [1], Reynolds keeps it unique and engaging in two ways:
1. His universe is unique in its believability. While I doubt he is the first writer of hard SF space opera, his work represents the state of the art. Most of the elements of Demarchist, Conjoiner, and Ultra society seem believable, considering both the technological and sociological possibilities. His universe becomes almost a three dimensional character unto itself -- it possess depth, rationale, and a human touch.
2. His characters are also three dimensional constructs inside this universe. There are no heroic, dashing Captain Kirk's or infallibly prophetic Hari Seldon's. While Reynolds does rely on quite a few familiar tropes -- the maverick cop, the the scheming vizier [2], etc. -- their use is to give us something to identify with inside the framework of the story. The characters, after all, must seem somewhat human to us, as they exist in a nearly fantastic setting.
The whole thing, of course, is enhanced by the dramatic irony if you've read the other books in the series. The Prefect takes place well before the events of Chasm City or Revelation Space, so the foreshadowing contained takes a much more ominous note once one knows exactly what is to come.
I have quite enjoyed the other books in this series and The Prefect did not let me down. It may have certain formulaic elements but the questions posed by the intertwining of the familiar plot elements with the unique framework of his universe make it well worth the weekend read.
[0] While it's not as voluminous as, say, Terry Pratchett's Discworld, it's got 4 novels and a slew of short stories and novellas comprising it.
[1] I'm only poking a little bit of fun at Cory Doctorow.
[2] First order of business if I ever become a CEO, President, or Evil Overlord: fire/impeach/execute anyone with a goatee on my staff.
Wednesday, July 29, 2009
JD's Take: Misspent Youth (Peter F. Hamilton)
So, I finally got around to pulling this off the shelf last week, and discovered that Hamilton had put aside Space Opera to take a stab at Near Futurism. This, I thought, ought to be good. Hamilton is an absolute master of extrapolating technology in interesting ways! However, my excitement slowly faded into... not disgust but at least apathy. By halfway through the book, I had no desire to open it again and placed it, sadly, on the shelf.
So what went wrong? The story follows a well-off family in 2038-ish England. The father is missing, gone to get the world's first Rejuvination treatment. This rare honor was given because of his massive popularity and fame, having invented a crystal memory lattice that could be grown cheaply and provided unlimited storage space... and then giving it away for freesies. His beloved son and trophy wife are waiting for him to return from the 8 months in isolation, and the security teams from the EU are setting up shop to protect against terrorist assasination attempts. So far so awesome, yeah? The problem is that when Hamilton turned in Space Opera, he traded it out for Soap Opera. The first part of the book was spent following the son and his friends in their drama-tastic sexual exchanges. Then the dad comes back and we get more of the same with the father. And the Wife. And the neighbors, the old friends, and probably the postman.
The technological and societal extrapolation was interesting, but very much in the background. Normally I'd consider that a good point, but in this case the foreground was filled with vapid, unlikable characters. The greater sin, however, was that like all Soap Operas, this novel lacked any kind of real plot. There was no conflict, no villian, no political intrigue. There was nothing to keep me reading unless I actually cared if the Father and the Son's Girlfriend would hook up (really. That was the big suspense when I set it down).
So give this one a miss, and busy yourself reading everything else this man ever wrote.
[Mini Review] JD's Take: The Forever War (Joe Haldeman)
They are all basically right: Haldeman took his experiences with war in Vietnam and crafted an amazing story about humanity and war and relativity. There is only one real character in it, and the ending is little trite, but those are extremely minor quibbles. The technology is very "future viewed from the 70s", but that's not a complaint at all... it's just an interesting perspective.
So yeah, I'm not going to spend any more time with this one: it's a solid, thoughtful, quick-reading exploration of war and human psychology set in a sci-fi warzone. Good times.
Thursday, July 02, 2009
[Lisa's Take] Stranger in a Strange Land (Robert Heinlein)
Stranger in a Strange Land has been in my stack for a very, very long time. I remember in early high school my mother said "you really need to read this" then quickly changed her mind after re-reading it herself and deciding I didn't need that much candid sex as a 13-year-old. The novel unofficially joined my stack around that time, and then officially a few years later when I received a copy as a gift.
Honestly, now that I've finished SiaSL, I'm unsure about how best to review it. Much like when I read 100 Years of Solitude I find myself struggling with evaluating the elements of "real literature" versus "fantasy candy." I didn't find the story of SiaSL particularly compelling, and it dragged painfully through the second half. I was counting down the pages to the end, so very ready to get it over with. I didn't like or care about any of the characters with the exception of Jubal Harshaw, who reminded me far too much of an old friend to dislike.
I did, however, appreciate some of the very progressive ideas that Heinlein touched upon, especially considering the book was written over 40 years ago. His diatribes on love, lust, sex, relationships, and polyamory were impressive and well considered. Early in the book I enjoyed Jubal's dissertations on religion, media, and lifestyle, though Heinlein's portrayal of religion shifted so heavily towards the end of the book that I was left with a sour taste in my mouth.
What I didn't appreciate about the book were the rampant undertones of sexism and the blatant gay-bashing. Generally my rule is that it's ok for an author to have opinions opposite of mine (Orson Scott Card comes to mind) so long as those viewpoints don't creep into his literature. Heinlein did not manage to maintain this separation, and his diatribes on the matters left me quite grumpy. Saying things like "9 out of 10 women who get raped probably were asking for it" and generic gay bashing is more than I can deal with. I especially have a hard time reconciling all of the "free love, open relationships, orgies!" talk in-story with the blatant statement that "being gay is wrong and immoral."
I don't really have a bottom line for this review. As with many books that are "more serious" rather than strictly fantasy, I don't know whether to recommend it or not. It's a lot like Wicked in some ways - not a very pretty story, but one that has some really interesting themes. Take from that what you will.
Tuesday, June 16, 2009
[Sean's Summation] Saturn's Children (Charles Stross)
Quick setting summary: Saturn's Children is set some several hundred years into our future. Humans have built robots with relatively powerful AI to do all manner of jobs -- from asteroid mining to entertainers to spaceships to whatever else that humans, being squishy or easily bored, couldn't do. Stross gets around our current problems with AI by hand-waving that these robots are based on human intelligence patterns (essentially, computer-based copies of our brain's structure). Robots have a "soul chip" that stores their consciousness, which can be slotted into another copy of the same model, carrying over its experiences and personality. Copies of the same model form lineages that typically stick together, pooling the soul chips of their dead brethren/sisters so that the deceased's memories live on. In addition to their soul chip, robots can have slave chips installed (usually unwillingly), which allow near total control of the robot in question.
By the way, "robot" is a slur equivalent to some of our more pernicious racial slurs. So, apologies to any persons that happen to be non-pink goo reading this. Though, I really should apologize for much more, because, you see, there are no more humans (or any biological life) in Saturn's Children. Somewhere in the next couple of centuries, humans disappear (Stross isn't particularly clear on the how or why, but it's not really necessary to the story), leaving behind our robot slaves and a destroyed Terran ecosystem. Problematically, since robots were generally property rather than people, this left most in a peculiar legal state. Some enterprising robots that happened to have legal powers of attorney used their now defunct masters' funds to buy up around 90% of the robot population. This created a solar system of a incredibly small, cruel and insane aristocracy and enormous slave population. The few remaining "free" robots were essentially self-owned LLC's barely scraping by, attempting to avoid falling into debt and becoming indentured servants themselves.
Enter into this world our protagonist, Freya, a free robot of modest means. Unfortunately for her, her lineage's purpose died out with humanity: she was to be a hyper-advanced sex toy for the few remaining humans. (Is it any wonder we died out?) Thus, she starts the story down on her luck somewhere in the high atmosphere of Venus.
Looking back over those last couple of paragraphs, I can conclude that I'll never be a jacket-cover writer. Moving on.
In continuing theme with his previous fiction, Stross depicts space-travel as realistically as possible. Thus, it is very Hobbesian: solitary, nasty, and brutish, but not so much with the short. Travel to Jupiter from Mars on even some of the fastest ships takes over a year and that journey comes with a hefty dosage of ionizing radiation from the ship's nuclear engines. Colonization efforts are also depicted in realistic, but nonetheless fantastic, detail: a city moves on rails around Mercury to keep its temperature optimal, while Mars gives birth to a massive space elevator. While settlement would have been impossible for squishy humans, robots manage to proliferate, colonizing the solar system in our stead. While this is terribly disappointing to those of us raised on Star Trek, it sadly has the support of quite a bit of scientific evidence behind it.
Stross cheats a bit with his characters and makes them mostly clones of each other, but this sort of fits in a world dominated by many clones of a few basic models. There is a background cast of various more fantastic non-anthropromophic bots, but their details are usually shallow. There are a few colorful exceptions to this, of course: Dechs seems to fill the role of the plucky dog sidekick, but reveals to be much more. The hobo bots on Mars are also wonderful bit of the familiar yet absurd.
Perhaps one of my favorite theme in the story were the debates concerning creation myths from a robotic perspective. As creatures created rather than evolved, the majority of robots had trouble believing that their creators came to be in such a messy manner. This leads to the comedic reversal of evolutionists being treated as the intellectual parriahs that today's creationists fill, complete with cultists, "skeptics" and the like.
Though I am admittedly a Strossian fan-boy, we now come to the part of the essay where I must lambaste him for failing: Mr. Stross needs an editor with a chainsaw and plenty of duct tape. As was the case with Accelerando, Saturn's Children is occasionally non-linear. Unlike previous works, however, these transitions are unexpected and confusing. At several points in the book the transitions were so jarring, I found myself checking page numbers to make sure my copy wasn't missing pages. A zealous editor should notice these sorts of things and berate Mr. Stross until they're fixed.
(As a note, from reading his blog, it appears he's been releasing and editing quite a number of books of late. While I'm all for output, I really would prefer a more paced release schedule. Quality, not quantity!)
Further, his characters motivations and personalities fall flat, especially towards the novel's climax. I was left wondering, "So, that's why so-and-so did that? Ho-hum." It just really didn't feel believable or interesting. The overall plot, too, felt a bit weak. It was very Mission: Impossible (the Tom Cruise movies, not the TV show): needlessly complicated, with too many, "Oh no, X was really Y all along!" moments.
Despite these complaints, I had a good time with the novel, and would definitely recommend it to fellow SF readers for their enjoyment.
Wednesday, May 20, 2009
JD's Take: Halting State (Charles Stross)
The basic technological premise of the novel is that human interaction with technology continues to become more and more pervasive. Most everybody wears digital eyeglasses that give them an internet-enabled overlay (or several overlays) on the real world in order to augment it with additional information. For instance, the police use an overlay called CopSpace which recognizes people in their field of view and gives instant information about them (arrest record, personal information, etc). People can overlay maps onto their field of view to navigate, gamespaces into their view to seamlessly immerse them in a fantasy world while they navigate the real one, and endless other applications are hinted at or explored. All of this is powered by distributing the processing across everybody's (extremely) smart phones. Basically? The future is sweet. And really, there's nothing here that's particularly farfetched for the future of technology. I won't say that I believe the predictions, but it is certainly a compelling argument for the way that tech might progress.
We join our heroes as they are gathered together to investigate the theft of Sweet Gear from a bank in an MMO. The implications of this theft are that *someone* has broken the cryptography on the networks, and that is Bad. It quickly becomes clear that this is Very Bad Indeed, and has implications for national security and worldwide politics and economics.
The story is told entirely in the second person, and switches characters each chapter between one of 3 POV characters. This sounds awkward, and it could have been, but Stross handles it masterfully. Instead of being jarring, it feels like a DM narrating a scene to the character as you read. This, in turn, helps to subtly draw you into the very gaming-centric story in a very effective way. The other thing it does is to reinforce the importance of perceived reality to the story. In a world where you can augment your reality however you want, the second person perspective really drives home that "you see a man" is a much better construction than "there is a man". Frankly, this was a subtle and wonderful and clever decision and I loved it.
The story wasn't without flaws... there were weak characterizations in the supporting cast and some unconvincing technological guesswork, but that's all nitpicking. This was a great book and I highly recommend it. Just read it now, while it still sounds like compelling futurism and not one of the other two options (reality and "flying cars" futurism).